The Story Code Project
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Story Code is an action research project (2023-2026) of the Erasmus+ KA220-SCH Program (Cooperation, Internationalization and New Educational Methods).
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The Story Code Project is aimed at students and teachers of kindergarten and primary school to introduce new digital languages, computational thinking, and storytelling-based programming skills within the STEAM paradigm (Science, Technology, Engineering, Arts, and Mathematics).
Seven institutions from four European countries are involved in the project:
- Scuola Ladina di Fassa (Italy)
- Computer Learning (Italy)
- STRIPES Onlus (Italy)
- Universidad Europea de Madrid (Spain)
- FundaciĆ³n Educativa Francisco Coll (Spain)
- Learning Hub Friesland (Netherlands)
- Kauno Simono Daukanto progimnazija (Lithuania)
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Objectives
Objective | Results | Description | |
Promote teaching skills in the design of innovative programs for teaching digital languages, computational thinking, and narrative programming within the STEAM paradigm. | Training course for teachers (WP2). | Creating a training course for teachers, with open educational resources, aimed at designing new curricular strategies and projects on digital languages, computational thinking, and narrative programming within the STEAM paradigm. | |
Encourage innovative approaches in the curriculum and student competencies towards educational objectives. | Narrative Coding Practices Manual (WP3). | Implementation, through research and experimentation, of new educational projects in student-centered school contexts on digital languages, computational thinking, and narrative programming within the STEAM paradigm. | |
Evaluate the impact of the new approach on student learning outcomes. | Assessment report of the activities' impact (WP4). | Research, through a scientific study, on the methodology and learning outcomes of educational practices focused on computational and narrative STEAM thinking. | |
Promote the capacity of school institutions and policies to promote and implement a novel approach in the curriculum. | Guidelines for the design of teaching programs focused on digital language, computational thinking, and narrative programming within the STEAM paradigm (WP5). | Writing guidelines for designing and teaching curricular projects focused on digital languages, computational thinking, and narrative programming within the STEAM paradigm. |
Timeline
Date | Output | Leading | |
Start Date: 01-10-2023 End Date: 31-08-2024 | Training course for teachers (WP2). | Computer Learning & STRIPES | |
Start Date: 01-05-2024 End Date: 30-06-2026 | Narrative Coding Practices Manual (WP3). | Scuola Ladina di Fassa | |
Start Date: 01-10-2024 End Date: 31-05-2026 | Assessment report of the activities' impact (WP4). | STRIPES & Universidad Europea de Madrid | |
Start Date: 01-03-2026 End Date: 31-08-2026 | Guidelines for the design of teaching programs focused on digital language, computational thinking, and narrative programming within the STEAM paradigm (WP5). | Universidad Europea de Madrid |
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Co-funded by the European Union. The opinions expressed, however, belong to the author(s) alone and do not necessarily reflect the opinions of the European Union or of the Erasmus+ National Agency - INDIRE. Neither the European Union nor the providing administration can be held responsible.