STORYCODE Collaborative Narrative Coding Lab Protocol for Kindergarten

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SESSIONTITLEOBJECTIVEACTIVITY DESCRIPTIONPROTOCOLSETTING
1CODING UNPLUGGEDIntroduce children to the lab and familiarize them with the basic concepts of algorithmic thinking: start, end, sequence of commands.• Minutes 0-10: Welcome the children, gather in a circle, and briefly introduce today’s activity.

• Minutes 10-50: Coding unplugged "Play and Stop" game. Introduce basic commands with cards, practice actions with Play/Stop, then play a programmer/robot game led by the educator.

• Minutes 50-60: Reflective discussion on sharing, laterality, and spatial movement in programming concepts.
UK - Kindergarten - Session 1

Spanish - Kindergarten - Session 1

Italy - Kindergarten - Session 1

Lithuanian - Kindergarten - Session 1

Dutch - Kindergarten - Session 1
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
2CODING UNPLUGGEDFamiliarize with the movement of an object on a grid, with the concept of sequence and laterality.• Minutes 0-5: Welcome the children, form a circle, and briefly introduce today’s activity.

• Minutes 5-50: Coding unplugged activity on a poster grid. Present a story and character with command cards to move the character on the grid. Discuss the function of each command, plan the character’s route, and narrate movements as they progress.

• Minutes 50-60: Reflective discussion on laterality and spatial movement concepts related to programming.
UK - Kindergarten - Session 2

Spanish - Kindergarten - Session 2

Italy - Kindergarten - Session 2

Lithuanian - Kindergarten - Session 2

Dutch - Kindergarten - Session 2
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
3TRAINING WITH I-CODEExplore the materials and the i-code application.• Minutes 0-5: Welcome the children, form a circle, and briefly introduce today’s activity.

• Minutes 5-50: Tool training.

- Minutes 5-20: Presentation and exploration of command cards. Discuss connections to previous coding activities, encourage questions, and project cards to clarify meanings.

- Minutes 20-50: Introduction to tablet use. Explore the i-code interface with guided questions, practice loading backgrounds and characters, and learn to make small character movements using the cards.

• Minutes 50-60: Reflective discussion on the experience with the new tools (cards and tablet) and the process of creating and moving images.
UK - Kindergarten - Session 3

Spanish - Kindergarten - Session 3

Italy - Kindergarten - Session 3

Lithuanian - Kindergarten - Session 3

Dutch - Kindergarten - Session 3
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
4STORY-RETELLING WITH I-CODE (Story with beginning, middle, and end)Familiarize with the i-code tool through narrative models and computational logic concepts.• Minutes 0-5: Welcome the children, form a circle, and introduce today’s activity: retelling a story using i-Code.

• Minutes 5-50: Story-retelling with i-Code. Read a short story with a beginning, middle, and end ("K1") to the children. In small groups, they use i-Code to retell the story, exploring narrative and computational logic concepts.

• Minutes 50-60: Reflective discussion on the experience of using i-Code to tell stories.
UK - Kindergarten - Session 4

Spanish - Kindergarten - Session 4

Italy - Kindergarten - Session 4

Lithuanian - Kindergarten - Session 4

Dutch - Kindergarten - Session 4
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)

[Evaluation of the groups' collaboration during sessions 4, 7, and 10 of the Digital Narrative Coding Lab by the teacher].
5STORY-RETELLING AND STORYTELLING WITH I-CODE (Story with beginning, middle, without end)Foster learning of narrative structure, sequential logic, and computational thinking concepts.• Minutes 0-5: Welcome the children, form a circle, and introduce today’s activity: retelling a story using i-Code, this time creating an original ending.

Minutes 5-50: Story-retelling with i-Code. Present a story with a beginning and middle ("K2") and guide children to retell it using i-Code, focusing on developing an original ending to complete the narrative structure and enhance sequential logic skills.

Minutes 50-60: Reflective discussion on using i-Code for storytelling and the experience of creating story endings.
UK - Kindergarten - Session 5

Spanish - Kindergarten - Session 5

Italy - Kindergarten - Session 5

Lithuanian - Kindergarten - Session 5

Dutch - Kindergarten - Session 5
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
6STORY-RETELLING AND STORYTELLING WITH I-CODE (Story with beginning without middle or end)Foster learning of narrative structure, sequential logic, and computational thinking concepts.• Minutes 0-5: Welcome the children, gather in a circle, and introduce today’s activity: retelling a story using i-Code, focusing on adding the middle and end.

• Minutes 5-50: Story-retelling with i-Code. Present a story that has a beginning but lacks a middle and end ("K3"). Guide the children to develop the middle and end of the story while using i-Code to retell it, enhancing their understanding of narrative structure and sequential logic.

• Minutes 50-60: Reflective discussion on the experience of using i-Code for storytelling and the process of creating a complete narrative.
UK- Kindergarten - Session 6

Spanish - Kindergarten - Session 6

Italy - Kindergarten - Session 6

Lithuanian - Kindergarten - Session 6

Dutch - Kindergarten - Session 6
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
7STORY-RETELLING WITH PROBLEM SOLVING WITH I-CODE (Complete story with problematic event and resolution)Stimulate problem-solving skills, supported by narration and computational thinking.• Minutes 0-5: Welcome the children, gather in a circle, and introduce today’s activity: retelling a story using i-Code that includes a problem to be solved.

• Minutes 5-50: Story-retelling with i-Code. Present a narrative model featuring a problem and its resolution ("K4"). Guide the children to retell the story using i-Code, emphasizing problem-solving as a key aspect of computational thinking.

• Minutes 50-60: Reflective discussion on the experience of using i-Code for storytelling and problem-solving within the narrative.
UK- Kindergarten - Session 7

Spanish - Kindergarten - Session 7

Italy - Kindergarten - Session 7

Lithuanian - Kindergarten - Session 7

Dutch - Kindergarten - Session 7
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)

[Evaluation of the groups' collaboration during sessions 4, 7 and 10 of the Digital Narrative Coding Lab by the teacher].
8STORY-RETELLING AND STORYTELLING WITH PROBLEM SOLVING WITH I-CODE (Complete story with problematic event without resolution)Stimulate problem-solving skills, supported by narration and computational thinking.• Minutes 0-5: Welcome the children, gather in a circle, and introduce today’s activity: retelling a story using i-Code, focusing on solving a problem presented in the story.

• Minutes 5-50: Story-retelling with i-Code. Present a narrative model that includes a problematic event without a resolution ("K5"). Guide the children to retell the story using i-Code, encouraging them to develop their own resolution to the problem.

• Minutes 50-60: Reflective discussion on the experience of using i-Code for storytelling and the problem-solving process involved in creating a resolution.
UK- Kindergarten - Session 8

Spanish - Kindergarten - Session 8

Italy - Kindergarten - Session 8

Lithuanian - Kindergarten - Session 8

Dutch - Kindergarten - Session 8
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
9CREATION OF A FREE STORY WITH I-CODEApply the narrative and computational thinking concepts learned, stimulating creativity.• Minutes 0-5: Welcome the children, gather in a circle, and introduce today’s activity: inventing their own story using i-Code based on previous lessons.

• Minutes 5-50: Collaborative story creation. Participants will work in groups to create their own story and prepare to retell it using i-Code.

• Minutes 50-60: Provide time for questions or concerns about the project, followed by a reflective discussion on the experience of using i-Code for storytelling.
UK - Kindergarten - Session 9

Spanish - Kindergarten - Session 9

Italy - Kindergarten - Session 9

Lithuanian - Kindergarten - Session 9

Dutch - Kindergarten - Session 9
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)
10CREATION OF A FREE STORY WITH I-CODEApply the narrative and computational thinking concepts learned, stimulating creativity.• Minutes 0-5: Welcome the children, gather in a circle, and introduce today’s activity: finishing and sharing their stories created with i-Code.

• Minutes 5-50: Groups will continue collaborating to finalize their stories and retell them using i-Code.

• Minutes 50-60: Reflective discussion on the overall lab experience, highlighting the journey from unplugged coding activities to storytelling with i-Code.
UK - Kindergarten - Session 10

Spanish - Kindergarten - Session 10

Italy - Kindergarten - Session 10

Lithuanian - Kindergarten - Session 10

Dutch - Kindergarten - Session 10
Collaborative activity in he classroom (Heterogeneous groups of 3-5 participants)

[Evaluation of the groups' collaboration during sessions 4, 7 and 10 of the Digital Narrative Coding Lab by the teacher].

[Evaluation of the students' satisfaction with the Digital Narrative Coding Lab during session 10 by the students].